I think this is the first anonymous Meditation?
This is also another example of a game for which I’m pretty sure that without the intro text I would have no idea what it was supposed to be about. Each scene has clickable elements, and clicking on them triggers an animation and advances the game to the next scene. We’re told, “it’s a game set about facing your fears and making tough choices”, but apart from one scene – three doors – I didn’t find much that seemed to represent tough choices. And each door advances the game in the same way, looping through the same scenes as you continue to click.
However, flickgame.org is a nifty tool that reminds me of when in primary school I learned how to use hyperlinks in PowerPoint and started using them to make games. I’ll have to give it a try.