Today’s Meditation is a classic indie game: a simple two-colour puzzle game made more difficult by slippery controls.
The intro text is a short poem:
we were born on common ground,
a blank slate without blame
we are so polarized and pulled apart
even if our journeys are the same
I couldn’t find a source for the poem, so I’m going to assume the Meditation’s creator Alex Caswell wrote it. You could interpret it as being about any one of the capital-d Differences that unfairly divides people in modern society – gender, race – but I think it’s about differences in opinion, political differences. For one thing, the two colours of the game are red and blue. For another, when I typed the full intro text into Google my top search results included Wikipedia on Barack Obama and something on the NY Times with the title “Stop Shaming Trump Supporters”.
Anyway, the game is a symmetrical-ish maze peppered with obstacles, with a red square on one side and a blue square on the other, with the eventual goal of bringing them together in the centre. The journey is arduous, which I suppose is a metaphor, but only some of the difficulty seemed reasonable. Having to switch between the two squares quickly to allow one to trigger a switch that cleared a path for the other, then back again to get that square out of harm’s way? Fine. Sliding into spikes because the squares continue to move slightly even after you’ve stopped pressing keys, and having to go back to the start? Not fine.