What’s your dream job?
Today’s Meditation is about the mundanity of a 9-5 job that provides no satisfaction. I am very fortunate to have never experienced this, because I’m pretty sure that having to go to the same place and do the same thing for eight hours a day wouldn’t suit me regardless of whether the work itself was satisfying. But I do know what it’s like to have the kind of dreams that can come true with one phone call (or, more likely, with one email).
In this game, you move objects around a desk to symbolise, I suppose, the meaningless passing of time with uninteresting busywork. After a while, the phone rings. Answer it, and you get a new desk, in more colourful surroundings, with plants in the background. Maybe that means the player character has become able to work from home? This is clearly meant to be a preferable working environment, but the dotted-line shapes that demand you move your desk objects around are still there, so maybe the moral is less romantic: even if you get your dream job, you still have to work.